La connaissance, c'est le pouvoir |
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Livres Dossiers |
PATRICK J. COLLINS Interview part 4 : When the music is good … Well for Arcade games, I mentioned
earlier that I own 11 coin-ops. They are: Space Ace, Dragon’s Lair,
Q*Bert, Gauntlet II, Asteroids Deluxe, Pac-Man, Pengo, Star Castle, Rally-X,
R-type, and Galaga. But some of my other favorites are: Dark Stalkers,
Street Fighter II, Stun Runner, Golden Axe, Tempest, Frogger, Tetris,
Columns, Cloak & Dagger, Jungle Hunt, Donkey Kong, Missle Command,
Tapper, Darius,Thunder Blade, Galaxy Force ... I can go on forever. For Computer games, for the apple ][, I loved Sneakers, Ruski Duck, Sun Dog, Miner 2049er, Lode Runner, Spy Vs. Spy, and Threshlold. For the Atari ST: Mouse Trap, Airball, Dungeon Master (I and II), and Time Bandit. For the IBM PC, I really enjoyed Doom 2, Kyrandia (I, II, and III), and Thexder (and of course the most entertaining of the ancient PC world was Dr. Sbaitso, though thats not a game). For their music : Darius, Metroid, Zelda, Ice Hockey,
Kirby’s Adventure, Dr. Robotniks Mean Bean Machine, Sonic the Hedgehog,
Pilot Wings, F-ZERO, Y’s (1,2 and 3), Valis II, Thunder Blade, Galaxy
Force, and Airball. 14/ Do you want to create a game one day ? No, If I was going to create something nonmusical, I would much rather create a short film or TV pilot... Or an electronic circuit of some kind. 15/ What is your favorite memory in your game audio development experiences ? When I was working on Gargoyles, I had seen a TV commercial for Sega, where this flight attendant on an airline said “Coffee, Tea, SEGA??!?!” (literally screaming SEGA).. And I thought this was really funny, and so I created a digitized audio sample of myself screaming “Sega”, this was implemented in the game when you first turn on the genesis and the Sega logo came on the screen. So, apparently the VPs at disney all had a product meeting with the president of Disney Interactive, and they put in Gargoyles, and heard “SEGA!!!!!!!!!!!”... Needless to say, it caught them all by surprise, and I was immediately informed by management that it was unacceptable for a Disney game to have something like that in it. I thought it was so funny though, and cool.... We ended up leaving the sample in there, and you can access it by secret codes during game play (START-C-A-LEFT,LEFT, B-A,LEFT,LEFT) -- As well as secret techno song I composed for the programmer. SHH! No one is supposed to know about this. And for the word of the end : what are your projects for 2003 and for the next years of this great life ? I am planning to return to California
Institute of the Arts and study for my masters in piano performance. During
this time, I will be focused on continuing to write solo material for
my album, and eventually within the next year I will be forming a band
and performing around LA. I have to be very focused on my goals in order
to make my dreams a reality. So that’s the plan for now. Write great
songs, perform well, and find a record label that is interested in me
! Thank you for the interview
Patrick and good luck for your futur projects ! It was a really pleasure
to speak with you ...
MAXIMUM MIND, vous ne pourrez bientôt plus vous en passer. |
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